// Created by Crowbar 0.71
====== File Size ======
	2,815,731
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,119 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,120 - 25,275 theMdlFileData.theBones 99
	25,276 - 28,311 theMdlFileData.theAttachments 33
	28,312 - 28,323 theMdlFileData.theHitboxSets 1
	28,324 - 28,423 [ERROR] Unread bytes (non-zero) [ 60 5F 4D 4E 4F 61 0C 03 09 0B 4C 4A 05 06 07 3F 40 58 0D 12 10 ... ]
	28,424 - 37,163 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 95
	28,425 - 28,428 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	28,429 - 28,431 anAnimationDesc.anAnimation [@ref] alignment [ 0F 09 00 ]
	28,432 - 28,516 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,517 - 28,520 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list)
	28,521 - 28,523 anAnimationDesc.anAnimation [ads_in_anim] alignment [ 0F 09 00 ]
	28,524 - 28,607 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,608 - 28,611 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	28,612 - 28,615 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list)
	28,616 - 28,700 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,701 - 28,704 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list)
	28,705 - 28,707 anAnimationDesc.anAnimation [ads_in_slide_anim] alignment [ 0E 09 00 ]
	28,708 - 28,792 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,793 - 28,796 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list)
	28,797 - 28,799 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ 0E 09 00 ]
	28,800 - 28,883 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,884 - 28,911 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	28,911 - 28,912 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	28,913 - 28,916 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list)
	28,917 - 28,919 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ 4D 00 00 ]
	28,920 - 28,976 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,977 - 28,980 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list)
	28,981 - 28,983 anAnimationDesc.anAnimation [ads_out_onehanded_anim] alignment [ 0E 09 00 ]
	28,984 - 29,068 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,069 - 29,072 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list)
	29,073 - 29,075 anAnimationDesc.anAnimation [run_anim_static] alignment [ 0D 09 00 ]
	29,076 - 29,159 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,160 - 29,181 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	29,175 - 29,176 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 21)
	29,177 - 29,196 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 60 00 00 00 ]
	29,197 - 29,198 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,199 - 29,202 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list)
	29,203 - 29,203 anAnimationDesc.anAnimation [run_anim] alignment [ 00 ]
	29,204 - 29,252 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,253 - 29,256 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list)
	29,257 - 29,259 anAnimationDesc.anAnimation [run_anim_layer] alignment [ 0D 09 00 ]
	29,260 - 29,343 [ERROR] Unread bytes (non-zero) [ 00 00 04 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,344 - 29,365 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 13; sectionFrameCount = 13)
	29,359 - 29,360 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 13)
	29,361 - 29,372 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 ]
	29,373 - 29,374 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,375 - 29,378 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list)
	29,379 - 29,379 anAnimationDesc.anAnimation [walk_anim_static] alignment [ 00 ]
	29,380 - 29,435 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,436 - 29,457 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	29,451 - 29,452 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 25)
	29,453 - 29,476 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 74 00 00 00 00 ... ]
	29,477 - 29,478 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,479 - 29,482 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list)
	29,483 - 29,483 anAnimationDesc.anAnimation [walk_anim] alignment [ 00 ]
	29,484 - 29,528 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,529 - 29,532 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list)
	29,533 - 29,535 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ 0C 09 00 ]
	29,536 - 29,619 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,620 - 29,635 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	29,633 - 29,634 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,635 - 29,636 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 25)
	29,637 - 29,640 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list)
	29,641 - 29,643 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ 00 00 00 ]
	29,644 - 29,895 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 2C 88 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,896 - 29,917 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	29,913 - 29,914 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	29,915 - 29,918 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	29,919 - 29,919 anAnimationDesc.anAnimation [idle_anim] alignment [ 00 ]
	29,920 - 29,988 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 18 F4 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,989 - 29,992 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list)
	29,993 - 29,995 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 0A 09 00 ]
	29,996 - 30,080 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,081 - 30,084 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list)
	30,085 - 30,087 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ 0A 09 00 ]
	30,088 - 30,171 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,172 - 30,187 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	30,188 - 30,218 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 F3 00 00 00 ... ]
	30,219 - 30,220 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,221 - 30,224 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list)
	30,225 - 30,227 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ 00 00 00 ]
	30,228 - 30,264 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,265 - 30,268 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list)
	30,269 - 30,271 anAnimationDesc.anAnimation [idle_check_anim] alignment [ 09 09 00 ]
	30,272 - 30,356 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,357 - 30,360 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list)
	30,361 - 30,363 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ 09 09 00 ]
	30,364 - 30,447 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,448 - 30,463 anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29)
	30,464 - 30,540 [ERROR] Unread bytes (non-zero) [ 1D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 0E 01 00 00 ... ]
	30,541 - 30,544 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	30,545 - 30,547 anAnimationDesc.anAnimation [attack_anim] alignment [ 09 09 00 ]
	30,548 - 30,631 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,632 - 30,641 anAnimationDesc.anAnimation (frameCount = 13; sectionFrameCount = 13)
	30,642 - 30,644 [ERROR] Unread bytes (non-zero) [ F0 41 04 ]
	30,645 - 30,646 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,647 - 30,650 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	30,651 - 30,651 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ 00 ]
	30,652 - 30,724 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 78 2D 01 00 00 00 00 00 00 ... ]
	30,725 - 30,728 anAnimationDesc.anAnimation [attack_slide_l_anim] (unused empty data structure at the end of the list)
	30,729 - 30,731 anAnimationDesc.anAnimation [attack_slide_l_anim] alignment [ 08 09 00 ]
	30,732 - 30,816 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,817 - 30,820 anAnimationDesc.anAnimation [attack_slide_r_anim] (unused empty data structure at the end of the list)
	30,821 - 30,823 anAnimationDesc.anAnimation [attack_slide_r_anim] alignment [ 08 09 00 ]
	30,824 - 30,907 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,908 - 30,929 anAnimationDesc.anAnimation (frameCount = 15; sectionFrameCount = 15)
	30,930 - 30,938 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 ]
	30,939 - 30,940 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 148)
	30,941 - 30,944 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list)
	30,945 - 30,947 anAnimationDesc.anAnimation [attack_onehanded_anim] alignment [ 00 00 00 ]
	30,948 - 31,000 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,001 - 31,004 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list)
	31,005 - 31,007 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] alignment [ 07 09 00 ]
	31,008 - 31,092 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,093 - 31,096 anAnimationDesc.anAnimation [attack_anim_sequential] (unused empty data structure at the end of the list)
	31,097 - 31,099 anAnimationDesc.anAnimation [attack_anim_sequential] alignment [ 07 09 00 ]
	31,100 - 31,183 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,184 - 31,199 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 13; sectionFrameCount = 13)
	31,198 - 31,199 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	31,200 - 31,203 anAnimationDesc.anAnimation [attack_ads_anim_sequential] (unused empty data structure at the end of the list)
	31,204 - 31,276 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 20 52 01 00 00 00 00 00 00 ... ]
	31,277 - 31,280 anAnimationDesc.anAnimation [attack_onehanded_anim_sequential] (unused empty data structure at the end of the list)
	31,281 - 31,283 anAnimationDesc.anAnimation [attack_onehanded_anim_sequential] alignment [ 06 09 00 ]
	31,284 - 31,368 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,369 - 31,372 anAnimationDesc.anAnimation [attack_ads_onehanded_anim_sequential] (unused empty data structure at the end of the list)
	31,373 - 31,375 anAnimationDesc.anAnimation [attack_ads_onehanded_anim_sequential] alignment [ 06 09 00 ]
	31,376 - 31,459 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 0D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,460 - 31,475 anAnimationDesc.anAnimation (frameCount = 82; sectionFrameCount = 82)
	31,476 - 31,552 [ERROR] Unread bytes (non-zero) [ 52 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 EC 60 01 00 00 ... ]
	31,553 - 31,556 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list)
	31,557 - 31,559 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ 06 09 00 ]
	31,560 - 31,644 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,645 - 31,648 anAnimationDesc.anAnimation [@reload_empty_seq] (unused empty data structure at the end of the list)
	31,649 - 31,651 anAnimationDesc.anAnimation [@reload_empty_seq] alignment [ 05 09 00 ]
	31,652 - 31,735 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 63 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,736 - 31,745 anAnimationDesc.anAnimation (frameCount = 61; sectionFrameCount = 61)
	31,746 - 31,748 [ERROR] Unread bytes (non-zero) [ F0 41 00 ]
	31,749 - 31,750 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	31,751 - 31,754 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list)
	31,755 - 31,755 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ 00 ]
	31,756 - 31,828 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 48 F7 01 00 00 00 00 00 00 ... ]
	31,829 - 31,832 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list)
	31,833 - 31,835 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ 05 09 00 ]
	31,836 - 31,919 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 23 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,920 - 31,935 anAnimationDesc.anAnimation (frameCount = 82; sectionFrameCount = 82)
	31,936 - 31,939 anAnimationDesc.anAnimation [@reload_onehanded_seq] (unused empty data structure at the end of the list)
	31,940 - 32,012 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 10 41 02 00 00 00 00 00 00 ... ]
	32,013 - 32,016 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] (unused empty data structure at the end of the list)
	32,017 - 32,019 anAnimationDesc.anAnimation [reload_onehanded_late1_anim] alignment [ 04 09 00 ]
	32,020 - 32,104 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 2C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,105 - 32,108 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] (unused empty data structure at the end of the list)
	32,109 - 32,111 anAnimationDesc.anAnimation [@reload_empty_onehanded_seq] alignment [ 04 09 00 ]
	32,112 - 32,195 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 63 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,196 - 32,205 anAnimationDesc.anAnimation (frameCount = 61; sectionFrameCount = 61)
	32,206 - 32,209 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] (unused empty data structure at the end of the list)
	32,210 - 32,211 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_anim] alignment [ 00 00 ]
	32,212 - 32,288 [ERROR] Unread bytes (non-zero) [ 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 EC 78 02 00 00 ... ]
	32,289 - 32,292 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] (unused empty data structure at the end of the list)
	32,293 - 32,295 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_anim] alignment [ 04 09 00 ]
	32,296 - 32,380 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 23 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,381 - 32,384 anAnimationDesc.anAnimation [@reload_crouch_seq] (unused empty data structure at the end of the list)
	32,385 - 32,387 anAnimationDesc.anAnimation [@reload_crouch_seq] alignment [ 03 09 00 ]
	32,388 - 32,471 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 52 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,472 - 32,481 anAnimationDesc.anAnimation (frameCount = 44; sectionFrameCount = 44)
	32,482 - 32,485 anAnimationDesc.anAnimation [reload_late1_crouch_anim] (unused empty data structure at the end of the list)
	32,486 - 32,487 anAnimationDesc.anAnimation [reload_late1_crouch_anim] alignment [ 00 00 ]
	32,488 - 32,564 [ERROR] Unread bytes (non-zero) [ 2C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 88 CB 02 00 00 ... ]
	32,565 - 32,568 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] (unused empty data structure at the end of the list)
	32,569 - 32,571 anAnimationDesc.anAnimation [@reload_empty_crouch_seq] alignment [ 03 09 00 ]
	32,572 - 32,656 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 63 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,657 - 32,660 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list)
	32,661 - 32,663 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ 02 09 00 ]
	32,664 - 32,696 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,697 - 32,698 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	32,699 - 32,747 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,748 - 32,751 anAnimationDesc.anAnimation (frameCount = 35; sectionFrameCount = 35)
	32,752 - 32,755 anAnimationDesc.anAnimation [reload_empty_late2_crouch_anim] (unused empty data structure at the end of the list)
	32,756 - 32,840 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 23 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,841 - 32,844 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	32,845 - 32,847 anAnimationDesc.anAnimation [@reload_onehanded_crouch_seq] alignment [ 02 09 00 ]
	32,848 - 32,890 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 52 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,891 - 32,892 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	32,893 - 32,931 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,932 - 32,967 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 44; sectionFrameCount = 44)
	32,965 - 33,310 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimZValues (accumulatedTotal = 243)
	33,024 - 33,059 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 99; sectionFrameCount = 99)
	33,057 - 33,462 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimZValues (accumulatedTotal = 3)
	33,117 - 33,120 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	33,121 - 33,123 anAnimationDesc.anAnimation [reload_empty_onehanded_late1_crouch_anim] alignment [ 01 09 00 ]
	33,124 - 33,162 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 3D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,163 - 33,164 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	33,165 - 33,207 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,208 - 33,237 anAnimationDesc.anAnimation (frameCount = 35; sectionFrameCount = 35)
	33,238 - 33,241 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] (unused empty data structure at the end of the list)
	33,242 - 33,243 anAnimationDesc.anAnimation [reload_empty_onehanded_late2_crouch_anim] alignment [ 04 00 ]
	33,244 - 33,300 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,301 - 33,304 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list)
	33,305 - 33,307 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ 01 09 00 ]
	33,308 - 33,310 [ERROR] Unread bytes (non-zero) [ 00 00 F0 ]
	33,311 - 33,314 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] (unused empty data structure at the end of the list)
	33,315 - 33,315 anAnimationDesc.anAnimation [reload_onehanded_late1_crouch_anim] alignment [ 00 ]
	33,316 - 33,392 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0C 56 04 00 00 ... ]
	33,393 - 33,396 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list)
	33,397 - 33,399 anAnimationDesc.anAnimation [switch_to_twohanded_anim] alignment [ 01 09 00 ]
	33,400 - 33,462 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,463 - 33,466 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	33,467 - 33,467 anAnimationDesc.anAnimation [@reload_empty_onehanded_crouch_seq] alignment [ 00 ]
	33,468 - 33,483 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ]
	33,484 - 33,513 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	33,514 - 33,517 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list)
	33,518 - 33,519 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ 04 00 ]
	33,520 - 33,576 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,577 - 33,580 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list)
	33,581 - 33,583 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ 00 09 00 ]
	33,584 - 33,668 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,669 - 33,672 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list)
	33,673 - 33,675 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] alignment [ 00 09 00 ]
	33,676 - 33,759 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,760 - 33,783 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19)
	33,776 - 33,777 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	33,778 - 33,790 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 ]
	33,791 - 33,792 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 224)
	33,793 - 33,796 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list)
	33,797 - 33,799 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ 00 00 00 ]
	33,800 - 33,852 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,853 - 33,856 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list)
	33,857 - 33,859 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] alignment [ FF 08 00 ]
	33,860 - 33,944 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,945 - 33,948 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list)
	33,949 - 33,951 anAnimationDesc.anAnimation [switch_to_land_ads_anim] alignment [ FF 08 00 ]
	33,952 - 34,219 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,220 - 34,243 anAnimationDesc.anAnimation (frameCount = 38; sectionFrameCount = 38)
	34,244 - 34,247 anAnimationDesc.anAnimation [@drawfirst_seq] (unused empty data structure at the end of the list)
	34,248 - 34,312 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 A4 26 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,313 - 34,316 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] (unused empty data structure at the end of the list)
	34,317 - 34,319 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] alignment [ FE 08 00 ]
	34,320 - 34,404 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 26 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,405 - 34,408 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	34,409 - 34,411 anAnimationDesc.anAnimation [@draw_seq] alignment [ FE 08 00 ]
	34,412 - 34,495 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,496 - 34,519 anAnimationDesc.anAnimation (frameCount = 20; sectionFrameCount = 20)
	34,520 - 34,523 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list)
	34,524 - 34,588 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 60 77 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,589 - 34,592 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list)
	34,593 - 34,595 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ FD 08 00 ]
	34,596 - 34,680 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,681 - 34,684 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	34,685 - 34,687 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] alignment [ FD 08 00 ]
	34,688 - 34,771 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,772 - 34,789 anAnimationDesc.anAnimation (frameCount = 13; sectionFrameCount = 13)
	34,790 - 34,796 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 ]
	34,797 - 34,798 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	34,799 - 34,802 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	34,803 - 34,803 anAnimationDesc.anAnimation [@holster_seq] alignment [ 00 ]
	34,804 - 34,864 [ERROR] Unread bytes (non-zero) [ CC A5 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,865 - 34,868 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list)
	34,869 - 34,871 anAnimationDesc.anAnimation [@holster_onehanded_seq] alignment [ FC 08 00 ]
	34,872 - 34,956 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,957 - 34,960 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list)
	34,961 - 34,963 anAnimationDesc.anAnimation [@raise_seq] alignment [ FC 08 00 ]
	34,964 - 35,047 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,048 - 35,077 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,078 - 35,081 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list)
	35,082 - 35,083 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ 05 00 ]
	35,084 - 35,140 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,141 - 35,144 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list)
	35,145 - 35,147 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ FB 08 00 ]
	35,148 - 35,231 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,232 - 35,255 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,256 - 35,259 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list)
	35,260 - 35,323 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 90 DC 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,324 - 35,347 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,348 - 35,351 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	35,352 - 35,416 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 04 E8 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,417 - 35,420 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list)
	35,421 - 35,423 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] alignment [ FA 08 00 ]
	35,424 - 35,507 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,508 - 35,531 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	35,532 - 35,535 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list)
	35,536 - 35,600 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 EC FE 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,601 - 35,604 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list)
	35,605 - 35,607 anAnimationDesc.anAnimation [@lower_seq] alignment [ FA 08 00 ]
	35,608 - 35,692 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,693 - 35,696 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list)
	35,697 - 35,699 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ FA 08 00 ]
	35,700 - 35,783 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	35,784 - 35,801 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	35,797 - 35,798 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	35,799 - 35,816 [ERROR] Unread bytes (non-zero) [ 00 15 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F8 ]
	35,817 - 35,884 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimZValues (accumulatedTotal = 6)
	35,877 - 35,880 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list)
	35,881 - 35,883 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ F9 08 00 ]
	35,884 - 35,884 [ERROR] Unread bytes (all zeroes) [ 00 ]
	35,885 - 35,888 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list)
	35,889 - 35,891 anAnimationDesc.anAnimation [@sprint_seq] alignment [ 00 00 00 ]
	35,892 - 35,968 [ERROR] Unread bytes (non-zero) [ 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2C 2F 06 00 00 ... ]
	35,969 - 35,972 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list)
	35,973 - 35,975 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] alignment [ F9 08 00 ]
	35,976 - 36,059 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,060 - 36,083 anAnimationDesc.anAnimation (frameCount = 18; sectionFrameCount = 18)
	36,084 - 36,087 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list)
	36,088 - 36,152 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 34 4D 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,153 - 36,156 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list)
	36,157 - 36,159 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ F8 08 00 ]
	36,160 - 36,244 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,245 - 36,248 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list)
	36,249 - 36,251 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ F8 08 00 ]
	36,252 - 36,335 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,336 - 36,353 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	36,354 - 36,357 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list)
	36,358 - 36,359 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ 00 00 ]
	36,360 - 36,428 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 30 7A 06 00 00 00 00 00 00 00 00 00 00 ... ]
	36,429 - 36,432 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list)
	36,433 - 36,435 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] alignment [ F7 08 00 ]
	36,436 - 36,519 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,520 - 36,537 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	36,538 - 36,541 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list)
	36,542 - 36,543 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ 00 00 ]
	36,544 - 36,612 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 F8 96 06 00 00 00 00 00 00 00 00 00 00 ... ]
	36,613 - 36,616 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list)
	36,617 - 36,619 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ F7 08 00 ]
	36,620 - 36,704 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,705 - 36,708 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list)
	36,709 - 36,711 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] alignment [ F7 08 00 ]
	36,712 - 36,795 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	36,796 - 36,807 anAnimationDesc.anAnimation (frameCount = 39; sectionFrameCount = 39)
	36,808 - 36,811 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list)
	36,812 - 36,888 [ERROR] Unread bytes (non-zero) [ 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 74 C4 06 00 00 ... ]
	36,889 - 36,892 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list)
	36,893 - 36,895 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ F6 08 00 ]
	36,896 - 46,069 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	46,070 - 46,353 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 254)
	46,234 - 46,495 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 155)
	46,326 - 46,431 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 67)
	46,432 - 46,509 [ERROR] Unread bytes (non-zero) [ 00 01 80 3B 12 08 00 00 18 00 1C 00 34 00 00 00 30 00 00 00 00 ... ]
	46,510 - 46,511 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	46,512 - 47,061 [ERROR] Unread bytes (non-zero) [ 34 00 00 00 30 00 00 00 00 00 00 3C 00 3C 00 3C 44 00 00 00 0B ... ]
	47,062 - 47,063 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	47,064 - 47,337 [ERROR] Unread bytes (non-zero) [ 00 00 20 0E 00 00 6E CB 0F 9B FE F9 EE 11 DE 3F 40 00 45 14 00 ... ]
	47,338 - 47,677 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 214)
	47,678 - 47,681 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list)
	47,682 - 47,683 anAnimationDesc.anAnimation [idle_check_anim_nod] alignment [ A2 FF ]
	47,684 - 48,073 [ERROR] Unread bytes (non-zero) [ 00 01 80 3B 2C 08 00 00 18 00 30 00 48 00 00 00 58 00 5C 00 60 ... ]
	48,074 - 48,563 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 133)
	48,350 - 48,353 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 128)
	48,354 - 48,357 anAnimationDesc.anAnimation [@reload_seq] (unused empty data structure at the end of the list)
	48,358 - 48,359 anAnimationDesc.anAnimation [@reload_seq] alignment [ 00 00 ]
	48,360 - 546,451 [ERROR] Unread bytes (non-zero) [ 00 00 3E 0A 00 00 00 00 00 00 18 00 00 00 86 4C 20 00 00 00 00 ... ]
	546,452 - 569,419 theMdlFileData.theSequenceDescs 99
	569,420 - 569,815 [ref] aSeqDesc.theBoneWeights 99
	569,816 - 569,817 [ref] aSeqDesc.theAnimDescIndexes 1
	569,818 - 569,819 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	569,820 - 569,835 [walk_seq] aSeqDesc.thePoseKeys 4
	569,836 - 569,843 [walk_seq] aSeqDesc.theAnimDescIndexes 4
	569,844 - 569,859 [walk_seq_nocam] aSeqDesc.thePoseKeys 4
	569,860 - 569,867 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4
	569,868 - 569,879 [attack_seq_sequential] aSeqDesc.thePoseKeys 3
	569,880 - 570,039 [attack_seq_sequential] aSeqDesc.theEvents 2
	570,040 - 570,063 [attack_seq_sequential] aSeqDesc.theAutoLayers 1
	570,064 - 570,067 [attack_seq_sequential] aSeqDesc.theAnimDescIndexes 2
	570,068 - 570,071 [attack_seq_sequential] aSeqDesc.theActivityModifiers 1
	570,072 - 570,075 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 ]
	570,076 - 570,087 [attack_seq_sequential_regrip] aSeqDesc.thePoseKeys 3
	570,088 - 570,247 [attack_seq_sequential_regrip] aSeqDesc.theEvents 2
	570,248 - 570,271 [attack_seq_sequential_regrip] aSeqDesc.theAutoLayers 1
	570,272 - 570,275 [attack_seq_sequential_regrip] aSeqDesc.theAnimDescIndexes 2
	570,276 - 570,279 [attack_seq_sequential_regrip] aSeqDesc.theActivityModifiers 1
	570,280 - 570,283 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 ]
	570,284 - 570,295 [attack_onehanded_seq_sequential] aSeqDesc.thePoseKeys 3
	570,296 - 570,455 [attack_onehanded_seq_sequential] aSeqDesc.theEvents 2
	570,456 - 570,479 [attack_onehanded_seq_sequential] aSeqDesc.theAutoLayers 1
	570,480 - 570,483 [attack_onehanded_seq_sequential] aSeqDesc.theAnimDescIndexes 2
	570,484 - 570,495 [attack_onehanded_seq_sequential_sliding] aSeqDesc.thePoseKeys 3
	570,496 - 570,655 [attack_onehanded_seq_sequential_sliding] aSeqDesc.theEvents 2
	570,656 - 570,679 [attack_onehanded_seq_sequential_sliding] aSeqDesc.theAutoLayers 1
	570,680 - 570,683 [attack_onehanded_seq_sequential_sliding] aSeqDesc.theAnimDescIndexes 2
	570,684 - 570,687 [attack_onehanded_seq_sequential_sliding] aSeqDesc.theActivityModifiers 1
	570,688 - 570,691 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	570,692 - 570,703 [attack_seq_sequential_crouch] aSeqDesc.thePoseKeys 3
	570,704 - 570,863 [attack_seq_sequential_crouch] aSeqDesc.theEvents 2
	570,864 - 570,887 [attack_seq_sequential_crouch] aSeqDesc.theAutoLayers 1
	570,888 - 570,891 [attack_seq_sequential_crouch] aSeqDesc.theAnimDescIndexes 2
	570,892 - 570,895 [attack_seq_sequential_crouch] aSeqDesc.theActivityModifiers 1
	570,896 - 570,899 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	570,900 - 570,911 [attack_onehanded_slide_manual_seq_sequential] aSeqDesc.thePoseKeys 3
	570,912 - 571,071 [attack_onehanded_slide_manual_seq_sequential] aSeqDesc.theEvents 2
	571,072 - 571,095 [attack_onehanded_slide_manual_seq_sequential] aSeqDesc.theAutoLayers 1
	571,096 - 571,099 [attack_onehanded_slide_manual_seq_sequential] aSeqDesc.theAnimDescIndexes 2
	571,100 - 571,103 [attack_onehanded_slide_manual_seq_sequential] aSeqDesc.theActivityModifiers 1
	571,104 - 571,107 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	571,108 - 571,119 [attack_onehanded_crouch_manual_seq_sequential] aSeqDesc.thePoseKeys 3
	571,120 - 571,279 [attack_onehanded_crouch_manual_seq_sequential] aSeqDesc.theEvents 2
	571,280 - 571,303 [attack_onehanded_crouch_manual_seq_sequential] aSeqDesc.theAutoLayers 1
	571,304 - 571,307 [attack_onehanded_crouch_manual_seq_sequential] aSeqDesc.theAnimDescIndexes 2
	571,308 - 571,311 [attack_onehanded_crouch_manual_seq_sequential] aSeqDesc.theActivityModifiers 1
	571,312 - 571,315 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	571,316 - 572,355 [reload_seq] aSeqDesc.theEvents 13
	572,356 - 572,379 [reload_seq] aSeqDesc.theAutoLayers 1
	572,380 - 572,381 [reload_seq] aSeqDesc.theAnimDescIndexes 1
	572,382 - 572,383 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	572,384 - 573,023 [reload_late1_seq] aSeqDesc.theEvents 8
	573,024 - 573,047 [reload_late1_seq] aSeqDesc.theAutoLayers 1
	573,048 - 573,049 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1
	573,050 - 573,051 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	573,052 - 574,491 [reload_empty_seq] aSeqDesc.theEvents 18
	574,492 - 574,515 [reload_empty_seq] aSeqDesc.theAutoLayers 1
	574,516 - 574,517 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1
	574,518 - 574,519 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	574,520 - 575,479 [reload_empty_late1_seq] aSeqDesc.theEvents 12
	575,480 - 575,503 [reload_empty_late1_seq] aSeqDesc.theAutoLayers 1
	575,504 - 575,505 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	575,506 - 575,507 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	575,508 - 575,987 [reload_empty_late2_seq] aSeqDesc.theEvents 6
	575,988 - 576,011 [reload_empty_late2_seq] aSeqDesc.theAutoLayers 1
	576,012 - 576,013 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1
	576,014 - 576,015 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	576,016 - 577,055 [reload_onehanded_seq] aSeqDesc.theEvents 13
	577,056 - 577,079 [reload_onehanded_seq] aSeqDesc.theAutoLayers 1
	577,080 - 577,081 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	577,082 - 577,083 [reload_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,084 - 577,643 [reload_onehanded_late1_seq] aSeqDesc.theEvents 7
	577,644 - 577,667 [reload_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	577,668 - 577,669 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	577,670 - 577,671 [reload_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	577,672 - 579,111 [reload_empty_onehanded_seq] aSeqDesc.theEvents 18
	579,112 - 579,135 [reload_empty_onehanded_seq] aSeqDesc.theAutoLayers 1
	579,136 - 579,137 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	579,138 - 579,139 [reload_empty_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	579,140 - 580,099 [reload_empty_onehanded_late1_seq] aSeqDesc.theEvents 12
	580,100 - 580,123 [reload_empty_onehanded_late1_seq] aSeqDesc.theAutoLayers 1
	580,124 - 580,125 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes 1
	580,126 - 580,127 [reload_empty_onehanded_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	580,128 - 580,607 [reload_empty_onehanded_late2_seq] aSeqDesc.theEvents 6
	580,608 - 580,631 [reload_empty_onehanded_late2_seq] aSeqDesc.theAutoLayers 1
	580,632 - 580,633 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes 1
	580,634 - 580,635 [reload_empty_onehanded_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	580,636 - 581,675 [reload_crouch_seq] aSeqDesc.theEvents 13
	581,676 - 581,699 [reload_crouch_seq] aSeqDesc.theAutoLayers 1
	581,700 - 581,701 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	581,702 - 581,703 [reload_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	581,704 - 581,707 [reload_crouch_seq] aSeqDesc.theActivityModifiers 1
	581,708 - 581,711 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	581,712 - 582,351 [reload_late1_crouch_seq] aSeqDesc.theEvents 8
	582,352 - 582,375 [reload_late1_crouch_seq] aSeqDesc.theAutoLayers 1
	582,376 - 582,377 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	582,378 - 582,379 [reload_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	582,380 - 582,383 [reload_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	582,384 - 582,387 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	582,388 - 583,827 [reload_empty_crouch_seq] aSeqDesc.theEvents 18
	583,828 - 583,851 [reload_empty_crouch_seq] aSeqDesc.theAutoLayers 1
	583,852 - 583,853 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	583,854 - 583,855 [reload_empty_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	583,856 - 583,859 [reload_empty_crouch_seq] aSeqDesc.theActivityModifiers 1
	583,860 - 583,863 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	583,864 - 584,823 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 12
	584,824 - 584,825 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	584,826 - 584,827 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	584,828 - 584,831 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	584,832 - 584,835 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	584,836 - 585,315 [reload_empty_late2_crouch_seq] aSeqDesc.theEvents 6
	585,316 - 585,317 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	585,318 - 585,319 [reload_empty_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	585,320 - 585,323 [reload_empty_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	585,324 - 585,327 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	585,328 - 586,367 [reload_onehanded_crouch_seq] aSeqDesc.theEvents 13
	586,368 - 586,369 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	586,370 - 586,371 [reload_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	586,372 - 586,375 [reload_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	586,376 - 586,379 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	586,380 - 587,019 [reload_onehanded_late1_crouch_seq] aSeqDesc.theEvents 8
	587,020 - 587,021 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	587,022 - 587,023 [reload_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	587,024 - 587,027 [reload_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	587,028 - 587,031 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	587,032 - 588,471 [reload_empty_onehanded_crouch_seq] aSeqDesc.theEvents 18
	588,472 - 588,473 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	588,474 - 588,475 [reload_empty_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	588,476 - 588,479 [reload_empty_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	588,480 - 588,483 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	588,484 - 589,443 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theEvents 12
	589,444 - 589,445 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	589,446 - 589,447 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	589,448 - 589,451 [reload_empty_onehanded_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	589,452 - 589,455 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	589,456 - 589,935 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theEvents 6
	589,936 - 589,937 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	589,938 - 589,939 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	589,940 - 589,943 [reload_empty_onehanded_late2_crouch_seq] aSeqDesc.theActivityModifiers 1
	589,944 - 589,947 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	589,948 - 590,347 [drawfirst_seq] aSeqDesc.theEvents 5
	590,348 - 590,371 [drawfirst_seq] aSeqDesc.theAutoLayers 1
	590,372 - 590,373 [drawfirst_seq] aSeqDesc.theAnimDescIndexes 1
	590,374 - 590,375 [drawfirst_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	590,376 - 590,775 [drawfirst_crouch_seq] aSeqDesc.theEvents 5
	590,776 - 590,799 [drawfirst_crouch_seq] aSeqDesc.theAutoLayers 1
	590,800 - 590,801 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	590,802 - 590,803 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	590,804 - 590,807 [drawfirst_crouch_seq] aSeqDesc.theActivityModifiers 1
	590,808 - 590,811 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	590,812 - 590,971 [draw_seq] aSeqDesc.theEvents 2
	590,972 - 590,995 [draw_seq] aSeqDesc.theAutoLayers 1
	590,996 - 590,997 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	590,998 - 590,999 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	591,000 - 591,159 [draw_onehanded_seq] aSeqDesc.theEvents 2
	591,160 - 591,161 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	591,162 - 591,163 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	591,164 - 591,323 [draw_crouch_seq] aSeqDesc.theEvents 2
	591,324 - 591,347 [draw_crouch_seq] aSeqDesc.theAutoLayers 1
	591,348 - 591,349 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	591,350 - 591,351 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	591,352 - 591,355 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1
	591,356 - 591,359 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	591,360 - 591,519 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2
	591,520 - 591,521 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	591,522 - 591,523 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	591,524 - 591,527 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	591,528 - 591,531 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	591,532 - 591,611 [holster_seq] aSeqDesc.theEvents 1
	591,612 - 591,613 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	591,614 - 591,615 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	591,616 - 591,695 [holster_onehanded_seq] aSeqDesc.theEvents 1
	591,696 - 591,697 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	591,698 - 591,699 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	591,700 - 591,859 [raise_seq] aSeqDesc.theEvents 2
	591,860 - 591,861 [raise_seq] aSeqDesc.theAnimDescIndexes 1
	591,862 - 591,863 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	591,864 - 592,023 [raise_onehanded_seq] aSeqDesc.theEvents 2
	592,024 - 592,025 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	592,026 - 592,027 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	592,028 - 592,187 [raise_frommelee_seq] aSeqDesc.theEvents 2
	592,188 - 592,211 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1
	592,212 - 592,213 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1
	592,214 - 592,215 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	592,216 - 592,375 [raise_crouch_seq] aSeqDesc.theEvents 2
	592,376 - 592,377 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	592,378 - 592,379 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	592,380 - 592,383 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1
	592,384 - 592,387 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	592,388 - 592,547 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2
	592,548 - 592,549 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	592,550 - 592,551 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	592,552 - 592,555 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	592,556 - 592,559 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	592,560 - 592,719 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2
	592,720 - 592,743 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1
	592,744 - 592,745 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	592,746 - 592,747 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	592,748 - 592,751 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1
	592,752 - 592,755 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	592,756 - 592,915 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2
	592,916 - 592,939 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1
	592,940 - 592,941 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1
	592,942 - 592,943 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	592,944 - 592,947 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1
	592,948 - 592,951 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	592,952 - 593,031 [lower_seq] aSeqDesc.theEvents 1
	593,032 - 593,033 [lower_seq] aSeqDesc.theAnimDescIndexes 1
	593,034 - 593,035 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	593,036 - 593,115 [lower_onehanded_seq] aSeqDesc.theEvents 1
	593,116 - 593,117 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	593,118 - 593,119 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	593,120 - 593,121 [sprint_seq] aSeqDesc.theAnimDescIndexes 1
	593,122 - 593,123 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	593,124 - 593,283 [sprintraise_seq] aSeqDesc.theEvents 2
	593,284 - 593,285 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1
	593,286 - 593,287 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	593,288 - 593,447 [sprintraise_seq_regrip] aSeqDesc.theEvents 2
	593,448 - 593,449 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1
	593,450 - 593,451 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	593,452 - 593,611 [sprintraise_seq_air] aSeqDesc.theEvents 2
	593,612 - 593,613 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1
	593,614 - 593,615 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	593,616 - 593,619 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1
	593,620 - 593,623 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	593,624 - 593,703 [sprintdraw_seq] aSeqDesc.theEvents 1
	593,704 - 593,705 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1
	593,706 - 593,707 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	593,708 - 593,787 [sprintholster_seq] aSeqDesc.theEvents 1
	593,788 - 593,789 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1
	593,790 - 593,791 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	593,792 - 593,793 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	593,794 - 593,795 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	593,796 - 593,955 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2
	593,956 - 593,957 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	593,958 - 593,959 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	593,960 - 594,039 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1
	594,040 - 594,041 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	594,042 - 594,043 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	594,044 - 594,123 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1
	594,124 - 594,125 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	594,126 - 594,127 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	594,128 - 594,287 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2
	594,288 - 594,289 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1
	594,290 - 594,291 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	594,292 - 594,295 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1
	594,296 - 594,299 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	594,300 - 594,301 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	594,302 - 594,303 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	594,304 - 594,305 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	594,306 - 594,307 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	594,308 - 594,311 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1
	594,312 - 594,315 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	594,316 - 594,317 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1
	594,318 - 594,319 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	594,320 - 594,323 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1
	594,324 - 594,327 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	594,328 - 594,351 [ads_out_seq] aSeqDesc.theAutoLayers 1
	594,352 - 594,353 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	594,354 - 594,355 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	594,356 - 594,357 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	594,358 - 594,359 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	594,360 - 594,363 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1
	594,364 - 594,367 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	594,368 - 594,369 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1
	594,370 - 594,371 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	594,372 - 594,379 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2
	594,380 - 594,387 [ERROR] Unread bytes (non-zero) [ 8F 75 00 00 01 00 00 00 ]
	594,388 - 594,389 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	594,390 - 594,391 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	594,392 - 594,393 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	594,394 - 594,395 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	594,396 - 594,399 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1
	594,400 - 594,403 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	594,404 - 594,405 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1
	594,406 - 594,407 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	594,408 - 594,411 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1
	594,412 - 594,415 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	594,416 - 594,439 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1
	594,440 - 594,441 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	594,442 - 594,443 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	594,444 - 594,445 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	594,446 - 594,447 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	594,448 - 594,455 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2
	594,456 - 594,463 [ERROR] Unread bytes (non-zero) [ 34 7F 00 00 01 00 00 00 ]
	594,464 - 594,465 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1
	594,466 - 594,467 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	594,468 - 594,475 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2
	594,476 - 594,483 [ERROR] Unread bytes (non-zero) [ C5 75 00 00 01 00 00 00 ]
	594,484 - 594,495 [run_layer] aSeqDesc.thePoseKeys 3
	594,496 - 594,499 [run_layer] aSeqDesc.theAnimDescIndexes 2
	594,500 - 594,501 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1
	594,502 - 594,503 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	594,504 - 594,515 [optic_layer] aSeqDesc.thePoseKeys 3
	594,516 - 594,911 [optic_layer] aSeqDesc.theBoneWeights 99
	594,912 - 594,915 [optic_layer] aSeqDesc.theAnimDescIndexes 2
	594,916 - 595,311 [wind_loop_layer] aSeqDesc.theBoneWeights 99
	595,312 - 595,313 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1
	595,314 - 595,315 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	595,316 - 595,317 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1
	595,318 - 595,319 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	595,320 - 595,331 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3
	595,332 - 595,335 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2
	595,336 - 595,347 [idle_seq] aSeqDesc.thePoseKeys 3
	595,348 - 595,743 [idle_seq] aSeqDesc.theBoneWeights 99
	595,744 - 595,747 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	595,748 - 595,759 [idle_seq_air] aSeqDesc.thePoseKeys 3
	595,760 - 595,763 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2
	595,764 - 595,771 [idle_seq_air] aSeqDesc.theActivityModifiers 2
	595,772 - 595,779 [ERROR] Unread bytes (non-zero) [ 1F 70 00 00 01 00 00 00 ]
	595,780 - 595,791 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3
	595,792 - 595,795 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2
	595,796 - 595,799 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1
	595,800 - 595,803 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	595,804 - 595,815 [idle_seq_crouch] aSeqDesc.thePoseKeys 3
	595,816 - 595,819 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2
	595,820 - 595,827 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2
	595,828 - 595,835 [ERROR] Unread bytes (non-zero) [ 56 77 00 00 01 00 00 00 ]
	595,836 - 595,847 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3
	595,848 - 595,851 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	595,852 - 595,863 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3
	595,864 - 595,867 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2
	595,868 - 595,875 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2
	595,876 - 595,883 [ERROR] Unread bytes (non-zero) [ 26 77 00 00 00 00 00 00 ]
	595,884 - 595,895 [attack_seq] aSeqDesc.thePoseKeys 3
	595,896 - 596,135 [attack_seq] aSeqDesc.theEvents 3
	596,136 - 596,159 [attack_seq] aSeqDesc.theAutoLayers 1
	596,160 - 596,163 [attack_seq] aSeqDesc.theAnimDescIndexes 2
	596,164 - 596,175 [attack_seq_regrip] aSeqDesc.thePoseKeys 3
	596,176 - 596,415 [attack_seq_regrip] aSeqDesc.theEvents 3
	596,416 - 596,439 [attack_seq_regrip] aSeqDesc.theAutoLayers 1
	596,440 - 596,443 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2
	596,444 - 596,455 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3
	596,456 - 596,695 [attack_onehanded_seq] aSeqDesc.theEvents 3
	596,696 - 596,719 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1
	596,720 - 596,723 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	596,724 - 596,735 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3
	596,736 - 596,975 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3
	596,976 - 596,999 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1
	597,000 - 597,003 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2
	597,004 - 597,007 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1
	597,008 - 597,011 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	597,012 - 597,023 [idle_check_seq] aSeqDesc.thePoseKeys 3
	597,024 - 597,027 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2
	597,028 - 597,039 [crouch2idle_seq] aSeqDesc.thePoseKeys 3
	597,040 - 597,043 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2
	597,044 - 597,055 [regrip] aSeqDesc.thePoseKeys 3
	597,056 - 597,059 [regrip] aSeqDesc.theAnimDescIndexes 2
	597,060 - 597,071 [regrip_02] aSeqDesc.thePoseKeys 3
	597,072 - 597,075 [regrip_02] aSeqDesc.theAnimDescIndexes 2
	597,076 - 597,087 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3
	597,088 - 597,091 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2
	597,092 - 597,103 [switch_to_land_iron] aSeqDesc.thePoseKeys 3
	597,104 - 597,107 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2
	597,108 - 597,119 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3
	597,120 - 597,123 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2
	597,124 - 597,135 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3
	597,136 - 597,139 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	597,140 - 597,151 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3
	597,152 - 597,155 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	597,156 - 597,157 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1
	597,158 - 597,159 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	597,160 - 597,161 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1
	597,162 - 597,163 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	597,164 - 597,165 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1
	597,166 - 597,167 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	597,168 - 597,169 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1
	597,170 - 597,171 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	597,172 - 597,207 theMdlFileData.theLocalNodeNames 9
	597,208 - 597,291 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 06 07 00 00 00 00 03 00 00 00 00 00 00 00 02 00 ... ]
	597,292 - 597,403 theMdlFileData.theBodyParts 7
	597,404 - 597,551 aBodyPart.theModels 1
	597,552 - 597,847 aBodyPart.theModels 2
	597,848 - 598,143 aBodyPart.theModels 2
	598,144 - 598,439 aBodyPart.theModels 2
	598,440 - 598,735 aBodyPart.theModels 2
	598,736 - 599,031 aBodyPart.theModels 2
	599,032 - 599,327 aBodyPart.theModels 2
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	599,388 - 599,503 aModel.theMeshes 1
	599,504 - 599,619 aModel.theMeshes 1
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	599,968 - 600,083 aModel.theMeshes 1
	600,084 - 600,199 aModel.theMeshes 1
	600,200 - 607,359 [ERROR] Unread bytes (non-zero) [ 1F B4 AE AC 38 00 00 00 36 ED 73 BF D0 03 00 00 AF 55 59 98 E8 ... ]
	607,360 - 607,931 theMdlFileData.theTextures 13
	607,932 - 607,935 theMdlFileData.theTexturePaths 1
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	608,144 - 620,543 [ERROR] Unread bytes (non-zero) [ 63 00 00 00 40 00 00 00 CC 01 00 00 58 03 00 00 FC 07 00 00 2C ... ]
	620,544 - 620,544 aSeqDesc.theActivityName = ""
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	620,612 - 620,620 aBone.theName = "jx_c_pov"
	620,621 - 620,632 aBone.theName = "jx_c_camera"
	620,633 - 620,642 aBone.theName = "def_c_hip"
	620,643 - 620,653 aBone.theName = "jx_c_start"
	620,654 - 620,666 aBone.theName = "def_c_spineA"
	620,667 - 620,679 aBone.theName = "def_c_spineB"
	620,680 - 620,692 aBone.theName = "def_c_spineC"
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	620,706 - 620,717 aBone.theName = "def_c_neckA"
	620,718 - 620,728 aBone.theName = "jx_c_neckB"
	620,729 - 620,740 aBone.theName = "def_c_neckB"
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	620,763 - 620,777 aBone.theName = "def_l_shoulder"
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	621,055 - 621,069 aBone.theName = "def_l_finRingC"
	621,070 - 621,085 aBone.theName = "def_l_finPinkyA"
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	621,102 - 621,117 aBone.theName = "def_l_finPinkyC"
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	625,856 - 625,877 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW"
	625,878 - 625,893 aSeqDesc.theName = "draw_crouch_seq"
	625,894 - 625,919 aSeqDesc.theName = "draw_onehanded_crouch_seq"
	625,920 - 625,931 aSeqDesc.theName = "holster_seq"
	625,932 - 625,946 aSeqDesc.theActivityName = "ACT_VM_HOLSTER"
	625,947 - 625,968 aSeqDesc.theName = "holster_onehanded_seq"
	625,969 - 625,993 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER"
	625,994 - 626,003 aSeqDesc.theName = "raise_seq"
	626,004 - 626,016 aSeqDesc.theActivityName = "ACT_VM_RAISE"
	626,017 - 626,036 aSeqDesc.theName = "raise_onehanded_seq"
	626,037 - 626,059 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE"
	626,060 - 626,079 aSeqDesc.theName = "raise_frommelee_seq"
	626,080 - 626,103 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE"
	626,104 - 626,120 aSeqDesc.theName = "raise_crouch_seq"
	626,121 - 626,147 aSeqDesc.theName = "raise_onehanded_crouch_seq"
	626,148 - 626,174 aSeqDesc.theName = "raise_frommelee_crouch_seq"
	626,175 - 626,202 aSeqDesc.theName = "raise_frommelee_sliding_seq"
	626,203 - 626,212 aSeqDesc.theName = "lower_seq"
	626,213 - 626,225 aSeqDesc.theActivityName = "ACT_VM_LOWER"
	626,226 - 626,245 aSeqDesc.theName = "lower_onehanded_seq"
	626,246 - 626,268 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_LOWER"
	626,269 - 626,279 aSeqDesc.theName = "sprint_seq"
	626,280 - 626,293 aSeqDesc.theActivityName = "ACT_VM_SPRINT"
	626,294 - 626,309 aSeqDesc.theName = "sprintraise_seq"
	626,310 - 626,334 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT"
	626,335 - 626,357 aSeqDesc.theName = "sprintraise_seq_regrip"
	626,358 - 626,377 aSeqDesc.theName = "sprintraise_seq_air"
	626,378 - 626,381 anActivityModifier.theName = air
	626,382 - 626,396 aSeqDesc.theName = "sprintdraw_seq"
	626,397 - 626,418 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT"
	626,419 - 626,436 aSeqDesc.theName = "sprintholster_seq"
	626,437 - 626,463 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT"
	626,464 - 626,484 aSeqDesc.theName = "sprint_onehanded_seq"
	626,485 - 626,508 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_SPRINT"
	626,509 - 626,534 aSeqDesc.theName = "sprintraise_onehanded_seq"
	626,535 - 626,569 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_RAISE_FROM_SPRINT"
	626,570 - 626,594 aSeqDesc.theName = "sprintdraw_onehanded_seq"
	626,595 - 626,626 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT"
	626,627 - 626,654 aSeqDesc.theName = "sprintholster_onehanded_seq"
	626,655 - 626,691 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT"
	626,692 - 626,723 aSeqDesc.theName = "sprintraise_onehanded_seq_slide"
	626,724 - 626,734 aSeqDesc.theName = "ads_in_seq"
	626,735 - 626,748 aSeqDesc.theActivityName = "ACT_VM_ADS_IN"
	626,749 - 626,766 aSeqDesc.theName = "ads_in_crouch_seq"
	626,767 - 626,781 aSeqDesc.theName = "ads_in_seq_air"
	626,782 - 626,793 aSeqDesc.theName = "ads_out_seq"
	626,794 - 626,808 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT"
	626,809 - 626,827 aSeqDesc.theName = "ads_out_crouch_seq"
	626,828 - 626,843 aSeqDesc.theName = "ads_out_seq_air"
	626,844 - 626,864 aSeqDesc.theName = "ads_in_onehanded_seq"
	626,865 - 626,888 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN"
	626,889 - 626,917 aSeqDesc.theName = "ads_in_onehanded_seq_sliding"
	626,918 - 626,942 aSeqDesc.theName = "ads_in_onehanded_seq_air"
	626,943 - 626,964 aSeqDesc.theName = "ads_out_onehanded_seq"
	626,965 - 626,989 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT"
	626,990 - 627,019 aSeqDesc.theName = "ads_out_onehanded_seq_sliding"
	627,020 - 627,027 anActivityModifier.theName = wallrun
	627,028 - 627,057 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun"
	627,058 - 627,067 aSeqDesc.theName = "run_layer"
	627,068 - 627,084 aSeqDesc.theName = "run_layer_reload"
	627,085 - 627,096 aSeqDesc.theName = "optic_layer"
	627,097 - 627,112 aSeqDesc.theName = "wind_loop_layer"
	627,113 - 627,132 aSeqDesc.theName = "wind_loop_ads_layer"
	627,133 - 627,150 aSeqDesc.theName = "idle_seq_autoplay"
	627,151 - 627,159 aSeqDesc.theName = "idle_seq"
	627,160 - 627,171 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	627,172 - 627,184 aSeqDesc.theName = "idle_seq_air"
	627,185 - 627,204 aSeqDesc.theName = "idle_seq_crouch_air"
	627,205 - 627,220 aSeqDesc.theName = "idle_seq_crouch"
	627,221 - 627,239 aSeqDesc.theName = "idle_onehanded_seq"
	627,240 - 627,261 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE"
	627,262 - 627,284 aSeqDesc.theName = "idle_onehanded_seq_air"
	627,285 - 627,295 aSeqDesc.theName = "attack_seq"
	627,296 - 627,313 aSeqDesc.theName = "attack_seq_regrip"
	627,314 - 627,334 aSeqDesc.theName = "attack_onehanded_seq"
	627,335 - 627,361 aSeqDesc.theName = "attack_onehanded_slide_seq"
	627,362 - 627,376 aSeqDesc.theName = "idle_check_seq"
	627,377 - 627,391 aSeqDesc.theActivityName = "ACT_TRANSITION"
	627,392 - 627,407 aSeqDesc.theName = "crouch2idle_seq"
	627,408 - 627,414 aSeqDesc.theName = "regrip"
	627,415 - 627,424 aSeqDesc.theName = "regrip_02"
	627,425 - 627,444 aSeqDesc.theName = "switch_to_jump_iron"
	627,445 - 627,464 aSeqDesc.theName = "switch_to_land_iron"
	627,465 - 627,486 aSeqDesc.theName = "idle_check_crouch_seq"
	627,487 - 627,513 aSeqDesc.theName = "switch_to_jump_iron_crouch"
	627,514 - 627,540 aSeqDesc.theName = "switch_to_land_iron_crouch"
	627,541 - 627,560 aSeqDesc.theName = "switch_to_onehanded"
	627,561 - 627,580 aSeqDesc.theName = "switch_to_twohanded"
	627,581 - 627,605 aSeqDesc.theName = "switch_to_onehanded_jump"
	627,606 - 627,630 aSeqDesc.theName = "switch_to_onehanded_land"
	627,631 - 627,635 aLocalNodeName = fire
	627,636 - 627,645 aLocalNodeName = twohanded
	627,646 - 627,655 aLocalNodeName = onehanded
	627,656 - 627,662 aLocalNodeName = sprint
	627,663 - 627,667 aLocalNodeName = jump
	627,668 - 627,679 aLocalNodeName = land_crouch
	627,680 - 627,684 aLocalNodeName = land
	627,685 - 627,696 aLocalNodeName = jump_crouch
	627,697 - 627,711 aBodyPart.theName = "alternator_smg"
	627,712 - 627,722 aBodyPart.theName = "sight_hcog"
	627,723 - 627,733 aBodyPart.theName = "sight_acgs"
	627,734 - 627,743 aBodyPart.theName = "sight_cro"
	627,744 - 627,767 aBodyPart.theName = "alternator_smg_magazine"
	627,768 - 627,776 aBodyPart.theName = "sight_on"
	627,777 - 627,806 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ]
	627,807 - 627,854 aTexture.thePathFileName = "models\Weapons_R2\alternator_smg\alternator_smg"
	627,855 - 627,909 aTexture.thePathFileName = "models\Weapons_R2\alternator_smg\alternator_smg_skin31"
	627,910 - 627,966 aTexture.thePathFileName = "models\weapons_r2\alternator_smg\alternator_smg_prime_01"
	627,967 - 628,023 aTexture.thePathFileName = "models\weapons_r2\alternator_smg\alternator_smg_prime_02"
	628,024 - 628,080 aTexture.thePathFileName = "models\weapons_r2\alternator_smg\alternator_smg_prime_03"
	628,081 - 628,137 aTexture.thePathFileName = "models\weapons_r2\alternator_smg\alternator_smg_prime_04"
	628,138 - 628,194 aTexture.thePathFileName = "models\weapons_r2\alternator_smg\alternator_smg_prime_05"
	628,195 - 628,251 aTexture.thePathFileName = "models\weapons_r2\alternator_smg\alternator_smg_prime_06"
	628,252 - 628,293 aTexture.thePathFileName = "models\Weapons_R2\attachments\hcog2_optic"
	628,294 - 628,331 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight"
	628,332 - 628,380 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic"
	628,381 - 628,424 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens"
	628,425 - 628,465 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	628,466 - 2,815,730 [ERROR] Unread bytes (non-zero) [ 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 CE F2 AD ... ]
	2,815,731 - 2,815,731 END OF FILE + 1 (File size)
========================
